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R=InstaNormal | T=ReverseInsta | Y=BoostInsta | G=BoostSpike | B=4Traps/Boost | Z=4Spikes | ,=AntiTrap | M=AutoMills | F=Trap/BoostPad | V=Spike | N=Mill | H=Teleport/Turret | AutoBiomeHat | Esc=MenuGoldbot/Music | ClickRight=FastBreak | ClickLeft=ClickBull | AutoHeal | AutoGG | AntiInstas | Visual Mods.
I've finally finished recreating the radar, and although it's not as smooth as the previous one, at least it works without the error it had in previous versions. I've already uploaded it as a separate script, and I'll add it to my main script soon, but I need to do some testing before finally adding it.
And ClickBull was just an experimental feature that, apparently, doesn't work as expected, all because of that damn accessory.
radar is broken
The radar hasn’t been integrated yet. The issue is fixed, and it now works correctly without showing arrows to disconnected player locations.
I’ve uploaded it as a separate script while I finish a few final adjustments. You can test it if you want.
click bull is broken doesn't work